In part five of the series, Chris James Carter from Nottingham narrates his life altering experience of using video games to cope with and improve his mental health. Read More
In part three of the series, STIR speaks with TGC's game designer Atlas Chen to discover the story behind the endeavour to bring compassion into video games through gameplay. Read More
STIR delves into the elements that make video games a form of art, a medium that engages the audience in immersive experiences through visually exceptional storytelling. Read More
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